Electronic Artsztaky, 2009-07-13 - 23:33In 1982, Electronic Arts was founded on ideas. We called software a new art form, and its creators were software artists. We believed that interactive was better than passive media, and that one day “software worthy of the minds who use it” would be more important than traditional media like films and television. “We see farther,” we proclaimed, with faith that Moore’s Law, the engine of Silicon Valley, would one day provide the power to put “real life in a box.” We asked, “can a computer make you cry?” and invited the new faithful to “join us.” More than twenty-five years have passed, and many of the dreams have come true. Videogames are woven into the fabric of most young men’s lives, and increasingly popular with women and seniors. Game designers are renowned worldwide. Leading universities have pioneered successful degrees in game development. In short, videogames, once considered a passing fad, have earned respect. EA Games Label The EA Games Label portfolio includes several established franchises such as Need for Speed, Battlefield, Mass Effect, Medal of Honor, Mercenaries, Spore and Skate. In addition, the EA Games Label has launched new franchises including Dead Space, Mirror's Edge and Army of Two, and has additional titles in development. The EA Games Label titles are developed at the following EA studios: BioWare (located in Edmonton, Canada and Austin, Texas), Black Box (located in Vancouver, Canada), Criterion (located in Guildford, England), DICE (located in Stockholm, Sweden), EA Los Angeles, EA Montreal, Visceral Games (located in Redwood Shores, California), Maxis (located in Emeryville, California), Mythic Entertainment (located in Fairfax, Virginia), Pandemic Studios (located in Los Angeles, California), Phenomic (located in Ingelheim, Germany) and EA Partners. The EA Partners group teams with external game developers and third party studios to provide these partners with a variety of services including development, publishing, and distribution. For example, in fiscal 2009, EA Partners included MYV/Harmonix, Epic, id, Grasshopper, and Valve. EA SPORTS Label In addition to packaged goods games, the EA SPORTS label offers online-only gamers and entertainment. In Korea, EA SPORTS currently offers EA SPORTS FIFA Online , a free-to-play online game in which players may purchase additional in-game content from us (we refer to these consumer purchases of small elements of additional content as "micro-transactions"). We expect to introduce other online games under the EA SPORTS brand in the future. EA SPORTS also seeks to increase its global presence through the introduction of new web-based communities centered on our portfolio of sports games. EA Play Label The Sims Studio develops and markets life-simulation games and online communities with an emphasis on creativity, community and humor. The Sims has sold over 100 million units world-wide since it was originally launched in 2000. A significant factor in its success has been the regular introduction of expansion pack with new content and gameplay features that can be purchased and used in connection with our core products, The Sims and The Sims 2. The Sims 3 shipped in June 2009 along with an all-new online store and new community features. In addition to expansion packs, the Sims Studio also developed several console products, most notably MySims™ -- a newly created franchise for the Wii and Nintendo DS - and SimAnimals on the Wii and DS. In August 2007, EA entered into a strategic relationship with Hasbro through which we can create digital games based on a significant number of Hasbro's classic board games and toys, including MONOPOLY, SCRABBLE (North America only), YAHTZEE, TRIVIAL PURSUIT, NERF, G.I. JOE, and LITTLEST PET SHOP. We continue to develop Hasbro's properties into video games for children, families and create casual game experiences and to publish them across a variety of platforms including mobile handsets, handheld game devices, PCs and across all consoles. EA Casual Studios work with internal studios and third party developers that are responsible for console, handheld and PC games geared primarily towards children, families, and other casual games. These games include: Harry Potter and the Half-Blood Prince, Boom Blox, Boogie SuperStar, Henry Hatsworth in the Puzzling Adventure and ZUBO as well as several new titles based on well-known Hasbro games and toys. ![]() ![]() ![]() |